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Toward Ludic-Aware Narrative Generation: A Neuro-Symbolic Framework for Evaluating Playability in LLM-Generated Backstories

Peña L, Peña JM, Buren R

2026

Abstract

Although Large Language Models (LLMs) produce fluent prose, they routinely tend to generate narratively sterile content for interactive media—backstories in which every conflict has been resolved before play begins, giving rise to what we call the Closure Paradox. Moreover, current evaluation metrics—from n-gram overlap to retrieval-augmented faithfulness scores—inadvertently reward this exact type of closure in cases in which it is undesired, leaving game designers without tools to measure whether a generated character is actually useful as a foundation for play. We propose a dual-axis evaluation framework that separates Temporal Consistency from Ludic Potential. Two new metrics anchor the framework: the Ludic Potential Index (LPI), a weighted measure of a backstory’s openness to future play, and the Potential Conflict Value (PCV), a per-event measure of playability fuel. The framework is implemented as a three-agent pipeline—Notary, Judge, and Stress-Tester—whose judge layers are stated in G-Eval terms so that they can be driven from standard open-source evaluation harnesses such as DeepEval and TruLens, and is validated through synthetic stress testing in which a separate LLM agent attempts to instantiate a Session 1 encounter from the generated backstory. The paper includes a comparative analysis of a correction mechanism implemented during generation (gated generation—where explicit metrics are applied to filter or constrain outputs) versus direct generation in the…

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