Holomedicine: Proof of the Concept of Interactive Three‐Dimensional Telemedicine
Abstract
The need for telemedicine has been rapidly recognized, especially after the coronavirus disease 2019 (COVID-19) pandemic, which seriously affected individuals with Parkinson’s disease (PD) by disrupting their regular doctor visits. Telemedicine may reduce unnecessary risks of infections, in addition to reducing costs and time to visit the hospital. However, the current telemedicine is based on two-dimensional (2D) technology, such as a video call system via laptops, desktop computers, tablets, or smartphones, which limits the observation of threedimensional (3D) movements. To overcome the limitations of 2D telemedicine, we propose using the new concept of “holomedicine,” an interactive 3D hologram-based telemedicine, which consists of RGB-depth camera sensors (Kinect v2; Microsoft, Redmond, WA, USA) that capture a person’s movements using infrared light and an augmented/mixed reality head mount display with a hologram monitor for checking the 3D-digitized person’s data (HoloLens; Microsoft). The system consisted of two parts: the patient side and the physician side (Supplementary S1). The patient-side system captured the shape of a patient and sent that data as a 3D-digitized image to the physician side via a wireless network. The physician-side system received data from the patient-side system and reproduced the patient’s 3D-digitalized shape in almost realtime using peer-to-peer networking, and vice versa. By using these systems in geographically distant locations,…
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