Evidence Hub

Water Bodies: VR Interactive Narrative and Gameplay for Social Impact

K. Vasey, Olivier Bos, Fadhil A Nasser, Adeline Tan, Benjamin Li JunTing, E. Khoo, T. Marsh

International Conference on Virtual Reality Continuum and its Applications in Industry, 2019

9 citations

Abstract

Partnered with UN Environment, an interactive and immersive virtual reality (VR) experience was produced that takes participants on a journey through the human stomach to raise awareness of microplastics that are unknowingly consumed in our daily lives. The creative practice and research addresses UN Sustainable Development Goal #12: Responsible Consumption and Production. Through novel, exciting and engaging interactive narrative and gameplay mechanics, Water Bodies delivers a serious underlying message to encourage participants to question their use of plastic and to drive towards a positive environmental impact.

Read the paper

Related studies

Go deeper in Evidence Hub

Evidence Hub adds a study data sheet (design, sample size, evidence level, key numbers), an AI summary and a chat grounded in the paper's text.

Open this study Sign up free